The Image is divided into waves with defined height, then water-like distortion applied to each thus creating a "running water" illusion. The Background color The background color will be used as the background during preloading of applet. Height and speed of waves Defined height determine how much waves in total will be created. Please be careful with this setting, as processing waves pretty CPU consuming. Speed defined in pixels per frame and each wave will have number of "blinks" equal to height of wave devided to speed of wave. So both this values determine visual appearance of the effect. Transition pause Pause between image transitions defined in frames. During transition transparency of original image gradually changed to zero and meanwhile transparency of the next image gradually changed to 100%, such transition add more "water" feeling to the effect. Other settings There are other settings that are discussed on the following topics from the Advanced Effect Maker documentation: The Flash Applet Size Parameters Entering Text Or Files Working With Text Fields URL Links and Frame Targets Working With File Fields And File Lists Working With Time Delays and Pauses Working With Color Buttons Compression Ratios for images Working with Check Boxes
Aleksey Udovydchenko
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